Gamification and massification

In order to make life science research more popular and interesting, AiB incorporates gamification mechanisms to attract ordinary users to participate in scientific research:

  • Scientific Games: Users can learn about the process of scientific research through interactive games, such as unlocking DNA fragments and designing virtual drugs.

  • Public Participation in Experiments: Ordinary users can participate in distributed experiments through mobile devices or online platforms, providing researchers with more diverse data samples.

  • Contribute and be rewarded: By interacting or sharing the results of scientific games, users can earn $AiB incentives to further promote the dissemination of science.

Application Case:

A ‘virtual lab’ game engages tens of thousands of users as they simulate the reactions of millions of chemical molecules to help accelerate the development of a cancer-fighting drug.

Users upload their exercise data from the health app to contribute to life science research, earning $AiB and contributing to community research projects.

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